Practice 4 of 4: Basic Level

Answer the question below by clicking or touching your choice. Then click or touch the 'Evaluate my answer' button to get detailed feedback if your answer is incorrect.


Question 4

In the case below, the original source material is given along with a sample of student work. Determine the type of plagiarism by clicking the appropriate radio button.

Original Source Material

Student Version

...the designs need to balance pedagogical requirements with an elusive fun-factor, with the second aspect being an issue even in the high-profile entertainment industry.

Reference

Moreno-Ger, P., Burgos, D., Martínez-Ortiz, I., Sierra, J. L., & Fernández-Manjón, B. (2008). Educational game design for online education. Computers in Human Behavior, 24(6), 2530-2540.

The DGBL (Digital Game-Based Learning) approach was both more effective in promoting students’ knowledge of computer memory concepts and more motivational for students than the non-gaming approach.


Which of the following is true for the Student Version above?

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